Storage arrays are big, expensive, and difficult to manage. Plus, concentrating storage in a single device puts everything at risk if there is an outage. So why buy a storage array at all? Arrays do a few things very well, and this often makes up for the difference, on balance.
I’m really thrilled about the improvements Microsoft is making to the core SMB protocol in Windows Server 2012. But it won’t really matter if nobody but Microsoft supports the new protocol. So I like to call out to all the enterprise storage vendors: Let me hear your support for SMB3.0!
Microsoft is about to release the third major revision to their ubiquitous network storage protocol, SMB. Windows Server 2012 and Hyper-V 3 will really highlight this technology, and I predict it will transform the way people think about networked storage for Windows systems. But SMB 3 is big in another way, too: there are tons of new features, and not all will be implemented by everyone.
When I say â€œcloud storageâ€, you probably think of Amazon S3: Big, slow, cheap, and distributed. That’s probably why the people I talk to about SolidFire usually start shaking their heads and denouncing the company. After all, who would be crazy enough to create an all flash storage array for cloud storage applications? But maybe it’s not so crazy; maybe SolidFire is simply playing a different ballgame.
The latest beta of the server version of Microsoft’s forthcoming Windows 8 operating system includes a handy tool related to the new data deduplication feature. DDPEVAL will test a given dataset using the new deduplication and compression engine and report the savings to be expected. And it works even on non-Windows 8 systems!